Preparing 3D models Support Staff November 11, 2024 17:51 Updated Follow these guidelines when preparing 3D models that won't be using Polygon Streaming. Supported file formats Unity Asset Bundle VIVERSE for Business supports Unity standard and custom shaders, including animations. Prepare AssetBundle files for all target platforms (‘*_windows.ab’, ‘*_android.ab’, and‘*_ios.ab’) to allow users of VIVE XR Elite, VIVE Focus 3, and PC VR headsets, as well asAndroid and iOS mobile devices to view your 3D model. 3D and image formats Use any of the following supported 3D formats for your 3D model: FBX (zipped) GLB glTF (zipped) OBJ (zipped) Note: Only BaseColor Map is supported. If you want to create separate texture files for your 3D model, use any of the following supportedimage formats for your textures: PNG JPG (baseline & progressive - 12 bpc/arithmetic not supported) BMP (non-1bpp, non-RLE) TGA If your 3D model has separate texture files, the 3D model and textures must be packaged into aZIP file and then uploaded. If your 3D model doesn't have separate texture files, it doesn't need tobe packaged into a ZIP file. Your 3D model can be directly uploaded. If you want to use an FBX model, the ZIP package should contain one .fbx file and all the textureimages in JPG or PNG format. Make sure they're properly set and connected. You can alsoupload a single .fbx file if it has embedded textures. Note: If the textures are not properly connected in your file, they will appear as plain white afterconversion. Only binary FBX files are supported. ASCII-based FBX files are not supported. Recommendations and limitations To ensure you can load your 3D model and others can see it, follow the recommended 3D modelspecifications below. For models that are not applying Polygon Streaming conversion, the recommendations are as follows: PCVR Standalone VR and mobile Polygons 15,000 or below recommended 5,000 or below recommended, 200,000 maximum File size 150 MB or below recommended 60 MB or below recommended, 300 MB maximum Textureresolution 4096 x 4096 or belowrecommended 1024 x 1024 recommended, 2048 x 2048 maximum For models that are applying Polygon Streaming conversion, the recommendations are as follows Polygons Single 3D object suggested spec: Range of Polygon count between 1M to 30M Minimum suggested single 3D object spec: >150k Polygons with texture maps and materials File size Polygon Streaming Standalone: Free Plan: 500MB Enterprise: Custom Please contact us here for more information VFB: No restriction on upload cap Textureresolution Between 1 to 50 texture maps with resolutions between 2K to 4K Related articles Opening 3D models What is Polygon Streaming? Uploading 3D models to VIVERSE for Business Viverse for Business - User Guide in PDF Uploading files to VIVERSE for Business